So, for the first actual post on this blog, I will be going over and
detailing the works being done for the Indie Game Maker Contest 2015, which
started yesterday. Each day, I will post about what work has gone into the
game, and any pitfalls that may come about in the month I have to do so.
For those who are curious, this WILL NOT negatively affect progress on
A World of His Own. Plans on the Kickstarter will continue as noted over on the
Project Silence blog.
So, the contest has been going on for around thirty-three and a half
hours now. There is a little under twenty-eight days left of the competition.
Already, I have several things planned out.
-The story is written
-The script is written
-The engine is chosen
-Most of the assets has been acquired
For this project, I will be going with a space setting, set just shy of
one hundred years in the future. While this is a setting I hope to one day
visit again with a grander scale, I do have hopes for this first entrance into
the science-fiction setting.
As for which engine I will be using, it will be the RPG Maker VX Ace.
The upside for this is the simple design, with commercial assets. This may
change (...maybe), but I doubt it.
More info will be released tomorrow!
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